![]() And finally I ll get down to implementation after I have my GDD.Ĭoding a game like homm3, with such a complex structure, that much mechanics, serialization system to support all that. This will be the GDD for my game, in this new GDD I ll adjust things as I want. so once I have the Homm3 GDD I will create a new GDD from this GDD. ![]() maybe I ll leave out the obelisk mechanics, change the skill system, change the town build order trees, leave out blacksmith system, adjust spells system. ![]() I am planning to add a twist to homm3, and probably not clone all the mechanics i.e. Homm3 is a big complex game, and having a detailed readable GDD for this project is crutial. I am not a construct 2 user, I did try it and worked on one small project with Construct 2, but currently I use Unity.Īnyway, although this thread is 3 years old now, I wanted to leave a reply to eventually help anyone.Ĭurrently I am in a process of creating a Homm3 clone and the first thing I decided to do is to reverse engeneer the Homm3 (Restoration of Erathia) GDD.įor me this seems as a perfect first step in creating a Homm3 clone. Hi, I stumbled on this post in my internet research related to creating Heroes of might and magic 3 clone. Instead, a good question would be, once you have a grasp of how to use Construct, asking how to make use of a particular feature you cannot find clear information about. ![]() Remember, HOMM is a complex game which requires some understanding of AI and inventory management all of which are complex topics on their own.Īlso, asking a question like, "How do I make ?" is not particularly useful either to you, or the community. Only after completing (yes I said COMPLETING) a few basic games should you start working on something more complex. You could clone some already popular games like the common falling block games or match 3 games. After you have a good grasp of how Construct works, make a few puzzle games. Go through the beginner tutorials and the manual. You can't just start game design with a super complex idea and hope to be successful. Before you attempt any game like HOMM, you need to start with the basics. ![]() However, that is definitely not the first game you want to start with. Yes it is definitely possible to both create a game like Might and Magic and to create randomly generated worlds. ![]()
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